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Writing this particular update felt both exciting and a little redundant given the two major announcements that have gone out already this week. The major news of course is the launch of the game with a strong free to play option, as Age of Conan: Unchained, and the announcement of the adventure pack - The Savage Coast of Turan. This means that we can finally start to talk about where it all fits into things in terms of the schedule.
We have obviously been working on both those things for a while behind the scenes so it is great to now be able to explain where this will sit in the schedule and how everything will fit together.
So let's take a look at the content schedule, starting with a quick recap of the updates that have just been launched. There are a lot of people reading up on the game in light of the announcement so we thought it worthwhile mentioning the most recent changes as well as the upcoming stuff...
The Ai District, The T'ian'an District (both level 80 group instances), The Faction revamp, which significantly improved the faction progression in Khitai, and the Crowd Control revamp, which included balance adjustments for all classes, are all now released and available for you all to enjoy. There will be some follow up tweaks and adjustments to the crowd control abilities, including the animation updates in one of the upcoming updates.
This version will be the next you see on the test server, and will contain the full free to play hybrid changes. There is a full FAQ for these changes already up here.
Content-wise this update will also include:
As we mentioned last month, there is also the list of tech improvements that are waiting to go live over the coming months. I won't go into the same detail as in last month's letter, but we have the following updates being prepared to roll out over the summer / fall.
This version is going through internal testing at the moment and should move to the test server pretty soon after the current version there graduates to the live servers!
This update will feature a new area for players to explore along the coast of the Vilayet Sea, including new raid content, new solo and team dungeons, a new ACG as well as the overland content. There will be a lot of great content to enjoy in the adventure pack. The city of Ardashir provides a brilliantly epic backdrop against which you will discover a twisting tale of intrigue, betrayal, blood sacrifice and one of the foes that came closest to killing Conan himself!
We have worked closely with the folks behind the new Conan the Barbarian movie to be able to weave our story into the futures of some of the characters you will get to meet in the movie. There will also be quite a few movie themed items available including vanity armours that will allow you to wear some of the armours you might have gotten a glimpse of in the recent trailer for the movie!
Placing the content in Turan has given us the opportunity to raid some of Howard’s own stories set in that area for inspiration.
House of Crom is still on the back burner, but we do intend to finish it up at some stage after the movie tie-in is done. We are also looking back at some of the original content with a mind to some revamps and reworking of the content there, to try and provide a bit of a buff and polish to some of the older areas.
So there you have it, a fairly packed schedule ahead for the game over the rest of the year. With the free to play options providing opportunity to more players than ever before, we hope to welcome many new souls to the lands of King Conan. With both new content and some further tech improvements upcoming we aim to keep things interesting for those who walk the dangerous lands of Hyboria.
See you out there